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AI Insights · Timothy · April 2024

Top 5 Cooking Games on iOS in Central America Q1 2024

Discover the performance trends of the top 5 cooking games on iOS in Central America for the first quarter of 2024, with insights on downloads, revenue, and active users.

Top 5 Cooking Games on iOS in Central America Q1 2024

In the first quarter of 2024, the top 5 cooking games on iOS in Central America displayed varying trends in downloads, revenue, and active users. Here's a closer look at their performance:

Gossip Harbor®: Merge & Story from Microfun Limited saw a significant increase in weekly revenue, starting at approximately $3.6K in early January and reaching around $18.5K by the end of March. Weekly downloads peaked at nearly 12K in late January before stabilizing around 4.7K by the end of the quarter. The game also experienced a growth in weekly active users, starting at 5.5K and peaking at 20.8K in early February, before slightly declining to 17.9K by the end of March.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. had a steady revenue stream, ranging from $1.4K to $2.2K throughout the quarter. Downloads peaked at 8.5K in late January, with a noticeable drop to around 4.1K by mid-March, before rebounding to 5.8K at the end of the quarter. The game's weekly active users fluctuated between 36.5K and 47.7K, maintaining a strong user base.

Cooking Fever: Restaurant Game by Nordcurrent UAB showed consistent revenue, averaging around $1.2K to $1.7K weekly. Weekly downloads started strong at 10.7K in early January, dipped to 5.7K mid-quarter, and then climbed back to 8.8K by the end of March. Active users followed a similar pattern, starting at 47.5K and ending the quarter at 45.5K, with a slight increase in mid-March.

Cooking Diary® Restaurant Game from Mytona Limited had a varied performance. Weekly revenue ranged from $960 to $1.7K, with a slight dip mid-quarter. Downloads were sporadic, peaking at 1.7K in late January and dropping to as low as 36 in early March, before recovering to 1.6K by the end of the quarter. Active users started at 9.4K and rose to 13.4K by the end of January, before fluctuating and ending at 11.9K in late March.

My Cafe — Restaurant Game by Melsoft experienced steady revenue, ranging from $815 to $1.4K weekly. Downloads saw a significant spike, starting at 801 in early January and peaking at 11.8K in early March, before stabilizing at around 1.7K by the end of the quarter. Active users increased from 19.9K in early January to a peak of 26.7K in mid-March, ending the quarter at 15.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024